Tim Schafer Quotes

On this page you can find the TOP of Tim Schafer's best quotes! We hope you will find some sayings from Computer game designer Tim Schafer's in our collection, which will inspire you to new achievements! There are currently 9 quotes on this page collected since July 26, 1967! Share our collection of quotes with your friends on social media so that they can find something to inspire them!
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  • Oh yeah - you have to write every day. Or every weekday. Because writing is a job. It's not eureka moments over and over. It's grueling work, panning for gold. You just keep at it and eventually you get a few grains. Or flakes. Or whatever gold looks like in rivers. Or maybe it's like fishing. Who cares? You just have to do it every day because you never know which day is going to be your productive day.

    Jobs   Writing   Fishing  
  • I think every company is set by who founded it and who's in charge.

    "Some Real Talk With Tim Schafer". Interview with Jason Schreier, www.kotaku.com.au. March 11, 2016.
  • I've always seen this overlap between medieval warfare and heavy metal. You see heavy metal singers and they'll have like a brace around their arm and they'll be singing about Orcs. So let's just make a world where that all happens. That all gets put together, the heavy metal, and the rock, and the battling, actually does happen. Let's not flirt around with this let's just do it.

  • Death makes sad stories of us all.

    "Grim Fandango". Video Game, www.imdb.com. 1998.
  • When you have a programmer-founded company it often gets really techy, if you have a producer or a business-person, it all really sets the flavor of the company, just the priorities and the way you deal with everything.

    Priorities   Flavor   Way  
    "Some Real Talk With Tim Schafer". "Kotaku Splitscreen" with Kirk Hamilton, Jason Schreier, www.kotaku.com.au. March 11, 2016.
  • We want playing our games to entertain people on many different levels. Deeper down, I want to make a connection with the player, and it's the way, to me, of saying to the person playing the game that they're not alone in the world.

  • I love studying folklore and legends. The stories that people passed down for a thousand years without any sort of marketing support are obviously saying something appealing about the basic human condition.

    Years   People   Support  
  • I think I just have an idea in my head about how big an adventure game should be, so it's hard for me to design one that's much smaller than Grim Fandango or Full Throttle. There's just a certain amount of scope needed to create a complex puzzle space and to develop a real story. At least with my brain, there is.

    "Press Start: Double Fine kickstarter lacks cash, Japan to get Xbox One in 2014, and more" by Keith Stuart, www.theguardian.com. July 4, 2013.
  • In the future, we will play games while floating naked in a tank of warm, sensory-depriving gelatin. Games will be distributed chemically, into the gelatin, and absorbed into the player's skin. The gelatin will be Lingonberry-flavored, and the games will encourage good citizenship.

    Player   Games   Skins  
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We hope you have found the saying you were looking for in our collection! At the moment, we have collected 9 quotes from the Computer game designer Tim Schafer, starting from July 26, 1967! We periodically replenish our collection so that visitors of our website can always find inspirational quotes by authors from all over the world! Come back to us again!
Tim Schafer quotes about:

Tim Schafer

  • Born: July 26, 1967
  • Occupation: Computer game designer