Graphic Novels Quotes
The best sayings about Graphic Novels that you can share on Instagram, Pinterest, Facebook and other social networks!
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Part of battle has been getting Hollywood to recognize that comic books and superheroes are not synonymous. That's been a huge breakthrough, just in recent years really, and as a result of that recent breakthrough, we've had movies like 300, Road to Perdition, and A History of Violence, that very few people realize were based on comic books and graphic novels. It's very important to make that differentiation.
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Whenever summer rolls around I begin to realize that I'm a complete and utter book snob. In relation to reading, I have absolutely no guilty pleasures at all. No graphic novels. No murder mysteries. My summer read is really no different from my winter read. I know many bookshops and magazines would have me believe that our summer forays are different, but literature is literature, and unfortunately snobbery is snobbery.
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I wrote a graphic novel called 'Soul Stealer' with big, beautiful, epic artwork by Chris Shy. It grew into a trilogy.
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Comic books, graphic novels, involve constant toggling and it's hard work. You get tired reading comic books, but you never get tired looking at pictures or reading words.
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When you hold a graphic novel in your hands, you're holding artist blood made ink.
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In the '40s and '50s, a lot of teachers and librarians saw the graphic novel as the enemy of reading.
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Graphic novel genre become really quite popular. It's really a big screen film genre that they have successfully moved into the small screen.
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People unacquainted with graphic novels, including journalists, tend to think of Watchmen as a book by Alan Moore that happens to have some illustrations. And that does a disservice to the entire form.
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I've been drawing since I could hold a pencil. I've got many ideas that are still to be drawn out, but the couple collaborations in development are with other actor/writers for graphic novel/comic that could potentially become a film project.
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To me any given story has its appropriate form. There might be some story I get involved with that's begging to be a graphic novel, so that will have to be that way.
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I hate this word 'graphic novel.' It is a term publishing houses have created for the bourgeois so they wouldn't be ashamed of buying comics... I'm not a graphic novelist. I am a cartoonist and I make comics and I am very happy about it.
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The graphic novel form really interests me and I like the freedom that format offers.
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In my office in Florida I have, I think, 30 manuscript piles around the room. Some are screenplays or comic books or graphic novels. Some are almost done. Some I'm rewriting. If I'm working with a co-writer, they'll usually write the first draft. And then I write subsequent drafts.
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I read graphic novels, here and there, but I'm not a comic book guy, as much.
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When you work on a graphic novel or a film with people you've been together through a lot and you've exposed your secrets and weaker sides to each other.
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I would love to collaborate on a graphic novel with an artist - I'm terrible at drawing but I really love that genre.
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I think with something like Watchmen you can genuinely call that a graphic novel because it has the weight and the intent of a proper novel and it also is the complete story.
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I lose patience with long stories. I get people who go, "Crumb, do some long stories, do a graphic novel." Novel-schmovel.
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I think that people are really hungry for original content. I think there's a sense of reboots and remakes, and we're lacking in any sense of originality in media. So, I think the people who want something like this which has a graphic novel feel or comic book feel but that is designed and created for the medium of television, I think that is something is very appealing to a lot of people.
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Today, although as a whole, the industry is still male-dominated, more women are drawing comics than ever before, and there are more venues for them to see their work in print. In the 1950s, when the comic industry hit an all-time low, there was no place for women to go. Today, because of graphic novels, there's no place for aspiring women cartoonists to go but forward.
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I don't think anyone has written a great graphic novel.
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I have to read comic books all first, because now when you get into graphic novels, they are definitely in deep graphic.
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I've always been really impressed with some of the longer graphic novels and thought it would be really amazing if one day I could try something like that.
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In many ways, my entire graphic novel career was a long diversion. Originally, all I wanted to do was to be an underground cartoonist and maybe bring out a groovy underground mag.
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That pompous phrase (graphic novel) was thought up by some idiot in the marketing department of DC. I prefer to call them Big Expensive Comics.
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Graphic novels might really speak to one child who's struggling with the other kinds of reading and might help them discover that storytelling is joyful and personal and illuminating. They might find your way in auditorily by listening to audio books in the car instead of playing Game Boys or watching DVDs.
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The language in a comic book or a graphic novel and the cinematographic language are really not the same language. They are false brother and sister. It's not at all the same.
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You work for so long on a graphic novel that it's easy to question your ideas or to burn out on drawing. But you plug away at it and trust in the story you want to tell. It's a marathon, but the finished product is really satisfying.
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When it comes to creating graphic novels I always deliberately work on something completely different to the previous one.
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In my head, the 5 issues of A Spoon Too Short comprise one novel: a 100 page graphic novel sequel to Douglas' two Dirk books, taking some of the ideas he was working on before he died, and a whole bunch of new stuff from me and a little from Max Landis (who is the Executive Producer on the book as well as writing the forthcoming TV series).
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