Mark Cerny Quotes About Pixels

We have collected for you the TOP of Mark Cerny's best quotes about Pixels! Here are collected all the quotes about Pixels starting from the birthday of the Video Game Designer – August 24, 1964! We hope you will be inspired to new achievements with our constantly updated collection of quotes. At the moment, this page contains 1 sayings of Mark Cerny about Pixels. We will be happy if you share our collection of quotes with your friends on social networks!
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  • If you look at the portion of the GPU available to compute throughout the frame, it varies dramatically from instant to instant. For example, something like opaque shadow map rendering doesn't even use a pixel shader, it's entirely done by vertex shaders and the rasterization hardware - so graphics aren't using most of the 1.8 teraflops of ALU available in the CUs. Times like that during the game frame are an opportunity to say, 'Okay, all that compute you wanted to do, turn it up to 11 now.'

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