Graham Nelson Quotes

On this page you can find the TOP of Graham Nelson's best quotes! We hope you will find some sayings from Mathematician Graham Nelson's in our collection, which will inspire you to new achievements! There are currently 15 quotes on this page collected since 1968! Share our collection of quotes with your friends on social media so that they can find something to inspire them!
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  • The 'interactive fiction' format hasn't changed in any fundamental way since the early 1970s, in the same way that the format of the novel hasn't since 1700.

  • This means keeping many trails open at once, inevitably requiring a fairly 'parallel' plot. This plot should be discovered rather than announced, so show, don't tell.

    Mean   Plot   Should  
  • The most frequent complaint is that it's hard. True. it's a hard game to win Also, many people ask me how to use the secret debugging commands, apparently under the impression that I'll tell them.

    Winning   Games   People  
  • Writing a really general parser is a major but different undertaking, by far the hardest points being sensitivity to context and resolution of ambiguity.

  • Then in my early teens, when the home computer bubble was blowing, I had one of the first, an Acorn Atom, and used to write primitive adventures on that.

  • What I would pay much more attention to are the few points where the player can inadvertently make a career decision. Most players end up back-tracking, though some actually enjoy this.

  • If you're setting a game during the Cuban Missile Crisis, look through a library. find out what people were wearing, what other issues were in the news, how houses were furnished, what cars were being driven. Especially include things which now seem foreign.

    Games   Issues   People  
  • At the end of April I archived 'Curses' and Inform, and announced them on the newsgroups.

    April   Ends   Curse  
  • Players very widely disagree with me about what's hard and what's easy. and in a way, 'I won, but it was a fight' is the best compliment a game can receive.

    Fighting   Player   Games  
  • The time has mainly gone on getting Inform into a decent shape for public use. I suppose the plot of 'Curses' makes a sequel conceivable when compared with, say, the plot of 'Hamlet' but none is planned.

    Plot   Gone   Use  
  • I'm rather pleased with the new manuals. I see Inform now as a gauche young adult, having got past the stage of growing out of his shoes every few months.

    Past   Shoes   Adults  
  • I like to employ a form of repetition, in which the same elements recur but in different and unexpected ways. rather than being discarded as soon as they are understood or passed over.

  • For a fortnight nobody at all emailed me, or posted a follow-up. Doesn't anyone care, I thought? It turned out my newsreader was broken, and hadn't posted at all.

  • I don't really believe in 'directions' in art; the rope twists as you follow it, that's all.

    Art   Believe   Twists  
  • I try to make puzzles range all the way from easy to hard, and to leave many open at once.

    Trying   Way   Easy  
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We hope you have found the saying you were looking for in our collection! At the moment, we have collected 15 quotes from the Mathematician Graham Nelson, starting from 1968! We periodically replenish our collection so that visitors of our website can always find inspirational quotes by authors from all over the world! Come back to us again!
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